


The post credits scene is the only thing I'm not really sure of. The fact that's it's Eva/Neil is probably a bit of wish fulfillment on Neil's part but it's for the sake of his mother's memory. Neil (with the help of Faye) constructs a reality where his mother doesn't have to choose between her own life or her son's and gets to be the "lavender" to her son's "star" (a successful career/marriage/life). That's because Neil is fulfilling his mother's wish to be a "lavender". Notice how in the "perfect" time line almost everything after Neil's birth is focused on him/Eva and not Lynri. That sounds like regret to me which is something Sigmund Corps specializes in.
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Lynri tells her father in Act 2 how she spent her whole life trying to be the "star" but in reality only really wanted to be a "lavender". Is Impostor Factory - The Bestest Dancers Comic your favourite steam game Then, visit GameLoop to download steam games. I need to go back a reread the two star/lavender discussions Lynri has with her father but I think that's the crux of the reason for how the "perfect" timeline plays out. Except in this case his mother is already dead in the "base" reality so it's just the memory of her he's giving the "perfect" timeline to. He's basically doing the same thing he does in the first two games, fulfilling a last wish (with the help of Faye). The "perfect" timeline just looks to be a reality Watts/Faye create for his mother's memory to experience. I'm just going to spoiler tag this whole thing to be safe but here's my interpretation: Watts and Eva getting together in the "perfect timeline" may be some kind of unconscious desire of Watts filtering in which is why Faye makes fun of him afterwards. So to summarize, all the events of To The Moon, the Sigmund Minisodes, Finding Paradise, and Impostor Factory were things that have already happened in the real world in the past (from Neils point of view), and we as the audience watch these events unfold as Eva uses Neils Memory Machine to go through Neils memories. Watts makes a deal with her at the end of "Finding Paradise" for his project, which is why she's managing his simulations now. Not only are they replaying the memory, but just like when they use the device on a dying patient they extrapolate new memories from it which is why they act out independently.įaye in "Finding Paradise" and "A Bird's Story" is implied to be some kind of force of nature or mystical being - outliving Colin and admitting to meeting him when he was a child. In the games and the mini-episodes before this you see Neil working on the technology used here, but he was never given a motive for this until now.

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I don't think this is Neil's memory, but as Faye explains it is Neil accessing a memory left behind by his mother, which he was previously unable to access. Impostor Factory - IF's headcanon-maker is moving - Steam News Login Store Community Support Change language View desktop website Valve Corporation. YouTube stats: 1 new videos uploaded yesterday.Obviously there is room for interpretation.
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Tags: Indie (88), Story Rich (86), Pixel Graphics (72), Adventure (71), Great Soundtrack (66), Emotional (65), RPG (53), Singleplayer (47), RPGMaker (41), Atmospheric (37), Mystery (36), Psychological Horror (30), Horror (26), Dark Comedy (24), Psychological (22), Thriller (19), Visual Novel (18), 2D (14), Comedy (13), Walking Simulator (9)Ĭategory: Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud Languages: English, Korean, Simplified Chinese, French, Italian, German, Spanish - Spain, Polish, Russian, Ukrainian, Portuguese - Portugal, Portuguese - Brazil From the same developer that gave us To The Moon and Finding Paradise, prepare for another wild adventure with Impostor Factory as its finally going to. A bonkers time-loop tragicomedy murder mystery thriller featuring multiple casualties and a suspicious cat, from the creator of To the Moon & Finding Paradise.ĭeveloper: Freebird Games Publisher: Freebird Games
